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Garry Lewis
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Garry Lewis

I received a Bachelors degree in Architecture. Then went to work in LA. I did a few contracts including work on film. I jumped out to a studio in Kansas City for 2 years doing videos for Sprint and other corporate brands. Wrote a book on Maya. Did a contract with Discreet to demo Max at Siggraph. Went to a studio in Atlanta and worked on a kids film. Jumped over to a military simulations company. At the military place, I am now Creative Director. I've worked in Cry and Unreal engines, Worked in Video, VR, AR, MR and generally I run the studio making schedules, budgets, and estimates. On the side, I like making new tools and assets for lighting and Rendering.
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