3D Character Creation for animation in Blender & Substance Painter

LANGUAGE: ENGLISH WITH VOICE

60 VIDEOS

In this course I will teach you the complete process that I used to create a full character for animation. You will learn all the process because I will explain everything that I did. The vast mayority of the videos are in real time or with very little acceleration for the repetitive parts.

REQUIREMENTS:

BASIC KNOWLEDGE OF THE BLENDER AND SUBSTANCE PAINTER INTERFACE

  • CONTENT:

REFERENCES FOR CREATING OUR CHARACTER

BLOCKOUT

SCULPT OF HEAD AND BODY

RETOPOLOGY OF THE BODY

RETOPOLOY OF THE HEAD

CLOTHES CREATION

ACCESORY MODELING

INTERIOR MOUTH MODELING

UVs OF ALL THE CHARACTER

SUBSTANCE PAINTER PREPARATION

BAKE AND TEXTURING IN SUBSTANCE PAINTER

HAIR CREATION FOR THE CLOTHES USING PARTICLE SYSTEM

HAIR CREATION FOR THE CHARACTER USING PARTICLE SYSTEM OF BLENDER

SIMPLE RIGGING WITH RIGIFY TO POSE OUR CHARACTER

FACIAL EXPRESSION USING THE SCULPT MODE

CREATION OF ILUMINATION SETUP AND RENDER

BONUS:

CREATION OF POLYGONAL HAIR USING CURVES

REAL TIME VIDEO WITHOUT VOICE OF THE CREATION OF SKATE

  • EXTERNAL ADDONS THAT I USED

BLENDER

– QUADREMESHER (30 DAYS FREE)

– AUTOEYE BY LUCAS FALCAO

– EYESBROWS BY NAZAR NOSCHENKO

– TEXEL DENSITY (FREE)

– RETOPOFLOW (you can find a beta version in github)

SUBSTANCE PAINTER

– SUBSTANCE PAINTER LIVE LINK BY XOLOTL STUDIO

– STITCHES TOOL FOR SUBSTANCE PAINTER BY JOHNY BANANA

  • IMPORTANT:

– THIS IS NOT A PERSONALIZED MENTORING

– MY ENGLISH IS NOT FLUENT BUT YOU WILL UNDERSTAND EVERYTHING I DO

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