Environment Sculpting for Games | Ivanna Liittschwager

Environment Sculpting for Games | Ivanna Liittschwager

Sculpting for games is unrivaled when it comes to visual quality and adding that artistic personal touch to your assets. In this tutorial Ivanna Liittschwager, will guide you through her process of sculpting assets using Zbrush, combining various workflows for creating wood, metal, brick work and more to craft this Hobbit Home.

Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.

THE ARTIST

Ivanna Liittschwager is an Environment Artist at Sony Santa Monica. With experience working in AAA and a keen eye for attention to detail, Ivanna has the skill and knowledge to teach you some of the core aspects when it comes to sculpting in Zbrush. Her focus on hyper realism and understanding how assets are built makes her adept at creating visual benchmarks with Zbrush.

CONTENTS

  • 2 Hours 35 Minutes

  • 720p Resolution

SOFTWARE

  • Zbrush

LEVEL

  • Intermediate

    This is not an introduction to Zbrush. Users are expected to be familiar with the software.

LICENSE INFORMATION

Personal, Indie, and Studio Licenses are available. Personal licenses do not apply to companies or organisations. Sharing, streaming, and redistribution to third-party is strictly prohibited. Digital products are non-refundable.

Reviews

Average rating: 4.67 out of 5 stars
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  • Interested in more

    I really loved what you were going over but I wish it wasn’t time lapsed as much. I think more fundamentals & more of your commentary would have been great. I would love to see more.

    1 of 2 people found this review helpful.

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  • Great tutorial.

    It’s a very very good tutorial for those who is familiar with software and has a basic sculpting skills, but I wish to see the low poly version of the same scene with couple more added to a price.

    1 of 2 people found this review helpful.

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  • Can easily finish in a week, watching one video a day!

    Ivanna Littschwager has outdone herself explaining core workflow processes to an artist exploring sculpting foundations of the basic materials.
    I especially enjoyed the small tips she gathered from experience, like accidental stylisation or overworking certain materials can accidentally create another.
    The editing format is great, she clearly explains new techniques at normal speed and then speeds up repeated content to save my time.
    I would like to thank herself & Experience Points for teaching me how to make my sculpting work more realistic!

    ~ Positives ~
    – Clear spoken English commentary with chill Lo-fi music (no thick accents & great to listen to over longer periods).
    – Extremely impressed with the techniques conveyed, not too simple or granular (especially her use of alphas). Perfect for the intermediate ZBrush artist exploring new skills.
    – Video chapters were very concise and digestible, Blockout, Wood, Metal, Rocks, Plaster & Rendering.

    ~ Negatives ~
    – 720p Resolution with large black edge borders.
    – Bare-bones editing, simple video & audio transitions.
    – Sometimes the sped up video speed makes her creative decisions hard to analyse.

    1 of 2 people found this review helpful.

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