FlippedNormals Eye Kit

The FlippedNormals Eye Kit provides you with instant, drag-and-drop, realistic eyes for your characters. The eyes work for both VFX and Games and can be used for everything from extreme close-ups to distant shots.

Get instant, realistic eyes for all your characters and creatures, whether you’re working in film or games.

Handcrafted Eyes

The real magic of eyes happens in the iris, which has been carefully handcrafted in ZBrush to provide incredible detail. The handcrafted approach means the eyes work for extreme close-ups and macro shots. The eyes were sculpted and textured by Senior Character & Creature Artist Fareed Nagy.

Six Eye Colors

The FlippedNormals Eye Kit includes 6 iris colors and 2 sclera (white of the eye) variations.

  • Blue
  • Brown
  • Green
  • Hazel
  • Dark Brown
  • Grey
  • Bright Sclera
  • Dark Sclera

Pupil Dilation & Constriction

All VFX eyes come with blendshapes for pupil dilation and constriction. Animating the pupil is as easy as dragging on a slider – giving you the power to truly bring your characters to life. The pupil dilation and constriction are set up and ready to use in Arnold, VRay, Blender, and Modo, as well as being provided as OBJ files.

Software Compatability

The FlippedNormals Eye Kit is ready to use with the software listed below.

  • Arnold for Maya
  • VRay for Maya
  • Blender
  • Marmoset
  • Modo

If you want to use the Eye Kit in a different software, you can easily do so with the provided FBX and OBJ files. You simply drag and drop them into your desired software and plug in the maps.

What’s Included

The FlippedNormals Eye Kit includes high-quality PNG and EXR maps ranging from 512px to 4k, providing you with the detail you need for any situation.

VFX – All maps listed are included in the sizes 512px, 1024px, 2048px, and 4096px

  • Ready to use shaders for Arnold, VRay, Blender, Marmoset, and Modo
  • 6 Iris Albedo Maps (PNG)
  • 5 Displacement Maps (EXR)
  • 1 Sclera Bump Map (EXR)
  • 1 Sclera Displacement Map (EXR)
  • 1 Sclera Transmission Map (PNG)
  • 2 Sclera Albedo Maps (PNG)
  • 1 Pupil Constriction Blendshape (OBJ)
  • 1 Pupil Dilation Blendshape (OBJ)
  • 1 Pupil Neutral Blendshape (OBJ)
  • 1 Pupil OBJ
  • 1 Sclera OBJ

Realtime – All maps listed are included in the sizes 512px, 1024px, 2048px, and 4096px

  • 6 Albedo Maps w. Bright Sclera (PNG)
  • 6 Albedo Maps w. Dark Sclera (PNG)
  • 6 Normal Maps (PNG)
  • 6 Scatter Maps (PNG)
  • 1 Cornea Normal Map (PNG)
  • 1 Eyeball Parallax Map (PNG)
  • 1 Eyeball Roughness Map (PNG)
  • 1 Eyeball Specular Map (PNG)
  • 1 Limbal Map (PNG)
  • 1 Eye FBX

How to use

Maya – In this video we’ll show you how to use the FlippedNormals Eye Kit in Maya

Modo – In this video we’ll show you how to use the FlippedNormals Eye Kit in Modo

Blender – In this video we’ll show you how to use the FlippedNormals Eye Kit in Blender

Marmoset – In this video we’ll show you how to use the FlippedNormals Eye Kit in Marmoset

Reviews

Average rating: 5.00 out of 5 stars
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  • Eye Kit

    These eyes are a fantastic addition to anyone’s tool belt. Quick and easy to bring in to any project and they look incredible.

    1 of 2 people found this review helpful.

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  • Eyes set

    Eyes look great, I just put them in for a quick render. I bough them to have them when I eventually make some characters, so when they are done they have at least good eyes 😉

    1 of 2 people found this review helpful.

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  • eye kit

    The eyes are beautiful. I have to rebuild them in Cinema 4D though as I do not own the applications they have been made for. The dilation blendshapes are a peace of cake with the blendshape tags. I am trying to get the right look for all the eye colors now with Arnold for c4d. I have done the Bright Sclera, Grey and Blue iris colors, which all look very good. Also done the Hazel Iris, but that one still needs some work.

    1 of 2 people found this review helpful.

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