This toolkit is a set of simple scripts tailored to provide clean, easier and more effective workflow for handling OBJ files in Maya. Thanks to the Import as blend shape options it keeps all your scene hierarchy, geometry UVs, shader assignments etc. It was intensively tested on projects like Pacific Rim: Uprising, Venom and lately Avengers: Endgame.

Installation

Copy jj_objToolkit.py from the zip file to your scripts folder. Usually at these locations ():

  • Windows\<user’s directory>\My Documents/Maya\<version>\scripts
  • MacOs/Users/<user’s directory>/Library/Preferences/Autodesk/maya/<version>/scripts
  • Linux$MAYA_APP_DIR/Maya/<version>/scripts

Run following script or make a shelf button with following script (How to make a shelf button)

import jj_objToolkit
jj_objToolkit.showUI()

Documentation

Reviews

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  • Very useful and easy to use.

    Very useful tool! Would give it 5 stars if it supported textures.

    1 of 2 people found this review helpful.

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