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SICKA SCI-FI Interior 3

Sicka
(3 ratings)
Product description
3 ratings

SICKA SCI-FI Interior 3

https://www.youtube.com/watch?v=r8uFAFxE9q4&ab_channel=AshvanDaeva

Playable Demo

Atmospheric science Fiction interior with optimized lighting to populate your project for any type of Sci-Fi spaceships, labs, hangars, etc . expand or just create a brand new blackout and populate your level design with the assets provided. or maybe just use scene setup for your own environments.

  • High-Quality Assets
  •  Hybrid Lighting with the majority of baked lights for optimization
  •  Spline Blueprint for easy Pipes and Basic Hallway creation
  • Post Process Material for "Area Scan" and "Sharpening Effect"
  • High-Quality Glass material
  • 2 Sample Blockout for interiors
  • Expandable Demo Map with Blockout
  • Optimized for use from Lower-mid range Rig to High-End
  • customizable Cloth material with good amount of control

    • Number of Particle System: 1

      Number of Blueprints: 2

      Number of Unique Meshes: 64

      Collision: (Yes) hybrid of auto-generated/custom/complex

      Vertex Count: 68 ~ 70k

      LODs: (Yes) 4 LOD including LOD0

      Number of Materials: 9

      • 2 Post Process
      • 1 Grid
      • 1 Emissive
      • 1 Glass
      • 1 Hologram
      • 1 Prop
      • 1 Cloth
      • 1 Particle System master material

        • Number of Material instances: 32</

SICKA SCI-FI Interior 3

Product description
3 ratings

SICKA SCI-FI Interior 3

https://www.youtube.com/watch?v=r8uFAFxE9q4&ab_channel=AshvanDaeva

Playable Demo

Atmospheric science Fiction interior with optimized lighting to populate your project for any type of Sci-Fi spaceships, labs, hangars, etc . expand or just create a brand new blackout and populate your level design with the assets provided. or maybe just use scene setup for your own environments.

  • High-Quality Assets
  •  Hybrid Lighting with the majority of baked lights for optimization
  •  Spline Blueprint for easy Pipes and Basic Hallway creation
  • Post Process Material for "Area Scan" and "Sharpening Effect"
  • High-Quality Glass material
  • 2 Sample Blockout for interiors
  • Expandable Demo Map with Blockout
  • Optimized for use from Lower-mid range Rig to High-End
  • customizable Cloth material with good amount of control

    • Number of Particle System: 1

      Number of Blueprints: 2

      Number of Unique Meshes: 64

      Collision: (Yes) hybrid of auto-generated/custom/complex

      Vertex Count: 68 ~ 70k

      LODs: (Yes) 4 LOD including LOD0

      Number of Materials: 9

      • 2 Post Process
      • 1 Grid
      • 1 Emissive
      • 1 Glass
      • 1 Hologram
      • 1 Prop
      • 1 Cloth
      • 1 Particle System master material

        • Number of Material instances: 32</
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Product Details
Category
Software
Textures
Yes
UVs
Yes
Materials
Yes