CategoriesSketchbooksScot Daniel Burns' SketchbookReply To: Scot Daniel Burns' Sketchbook


I had been working on this guys hair for awhile just trial and error on the best ways to do things. I was using XGen to create a base then modifying each strand using curves which had been a pain to work with.  I came across Hair Tool for Blender from a friend and it gave me the results below in around 10 mins. These images are just a quick test but they gave me a really good result fast so im going to create the final hair soon with this tool. I also use Hair TG Clump tool for the texture generation for the hair textures which saves messing about using XGen in Maya.

Recently I’ve been struggling hugely with motivation but I’m trying to get going again and finally finish off projects I’ve been dabbling with for a while so I’m hoping to have a lot more updates here soon.