CategoriesChallengesFlippedNormalsAugust – PiratesFlippedNormals Art Challenge – Pirates – A pirate girl | Sveut

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  • Sveut
    Artist

    HI THERE !

    This is my first challenge for Flipped Normals !

    First of all, I’m gonna present myself… I’m Aurélie D. Sveut, I’m a third year student at ESMA (Toulouse – France).
    I love creating stylized characters and animals ! I’m really into texturing and rendering !

    ◾ You can find me on Artstation ==>  https://www.artstation.com/sveut
    ◾ And on Youtube too ==>  https://www.youtube.com/channel/UCwotBSXDwZHgEpuH89CL2DQ

    … Oh, and, please, excuse my bad english, I’m french and still learning (trying to not use translator) !

     

    LAST UPDATE ▶▶ August 20th

    04_base_sculpt


    Sveut
    Artist
    OP

    PART I : ORGANISATION

    The best way for me to complete this challenge before the deadline is to stay ORGANISED !
    I decided to list here all the importants steps I’ll have to work on !

     

    LAST UPDATE : August, 20th, 2019

     

    A. Researches / References

    ✅  Finding inspiring pictures / styles
    ✅ Do some “concepts”

    B. Production

    ✅   Sculpt a “Base-mesh” [Zbrush]
    ⬜  Add details on the face [Zbrush]
    ⬜  Add details on the body [Zbrush]
    ⬜  Add hairs (if stylized) [Zbrush]
    ⬜  Clothes [Marvelous]
    ⬜  Edit Clothes sculpt [Zbrush]
    ⬜  Retopology [Maya]
    ⬜  Unfold UVs [Maya]
    ⬜  Rigging [Maya]
    ⬜  Poses ( T-pose / Neutral / Dynamic ) [Zbrush] [Maya]
    ⬜  Baking displaces / normals…  [Zbrush]
    ⬜  Texturing [Substance Painter]
    ⬜  Lookdev [Maya] [Renderman]
    ⬜  Lighting [Maya] [Renderman]
    ⬜  Rendering [Maya] [Renderman]


    Sveut
    Artist
    OP

    PART II : LOOKING FOR INSPIRATION 

    The piracy world is a great inspiration source !
    When I started to look for references / inspirations  I had only one certitude : I will work on a “WOMAN”.

    Here are some first references I found on the web (mostly on Artstation).

    Refs_1


    Sveut
    Artist
    OP

    PART III : QUICK SKETCH

    After looking at all my references, I had quickly the idea of a girl with some dreads, not very tall.
    I wanted to make her skin a little tanned, marked with time and her life on her boat.
    I named her KARMEN.

    KARMEN2

    KARMEN

    SPEEDPAINTING >>>> https://www.youtube.com/watch?v=MMqbLQ6xplw


    Sveut
    Artist
    OP

    PART IV : BLOCKOUT

    First part of my modeling, the blockout.
    I sculpt a kind of basic shape that looks like my reference concept ^^

    01_blockout

    02_blockout

     


    Sveut
    Artist
    OP

    PART V : BASE SCULPT

    Second part of the modeling, a kind of “base sculpt”.

    I didn’t added too much details. The next step will be Retopology and then adding details for the displacement/normals.

    I edited a timelapse for it ==> https://www.youtube.com/watch?v=75M1qZD8CJs

    04_base_sculpt

    03_base_sculpt


    Sveut
    Artist
    OP

    PART VI : SOME CLOTHES

    First time using Marvelous ! I don”t know if I like it but why not that was fun to try !

    Now the hat and then the hair !

    Sec05_Habits

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