CategoriesChallengesFlippedNormalsSeptember – SculptemberFlippedNormals Art Challenge – Sculptember – PULL

This topic contains 5 replies, has 1 voice, and was last updated by HuntaHSVK 2 weeks ago.

Viewing 6 posts - 1 through 6 (of 6 total)

  • HuntaHSVK
    Artist

    Hello,

    im joining (hopefully) this months challenge, environment with style of anti-gravity. Inspiration comes from game INSIDE and one of the Love Death and Robots episodes.


    HuntaHSVK
    Artist
    OP

    Things did not go according to plan and im starting today with 1 day and 19 hours to the dead line, so wish me luck. 😀1


    HuntaHSVK
    Artist
    OP

    Basic models, shaders and layout is done, i wont be capable of doing the “underwater” portion tho, and building layout and scale will have to change.2


    HuntaHSVK
    Artist
    OP

    This is where im at now, need to figure out how to light buildings but not the terrain so i could do the rim lighting.3


    HuntaHSVK
    Artist
    OP

    Added some stars, more debree and minor lights improvements, any rim lighting is pretty much imposible, because i cant get the lights to shine only on pillars and not the ground.4


    HuntaHSVK
    Artist
    OP

    This is my final submission, it is really bad, but im glad i did something in 3D after a year.upcloserender

Viewing 6 posts - 1 through 6 (of 6 total)

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