Hi All! This is something I have been working on for some time now and I thought I’d share some progress on it. My aim was to recreate this concept by Ian McQue in CG.
Along the way, I decided the make the character production ready as well. Currently still working on the texturing for the ship and character. The retopology shown below is of a character which I showed off in my previous post on this forum site. You can check that out here: https://flippednormals.com/forums/topic/airship-captain/
Feedback and thoughts are greatly appreciated! 😀
I’m using substance painter for the texturing and V-Ray as my render engine of choice.
You can expect weekly progress until completion… hopefully.