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Giraffe Rigged

Ilya Rogov
(0 ratings)
Product description

Giraffe Rigged

Soft: Maya 2017 | Arnold 1.3.0.0

High detailed realistic giraffe model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Hooves, eyes, gum, teeth and tongue are separated meshes.
Tail, mane and eyelashes are made by planes with transparency.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

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POLYCOUNT: 34023 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 22880 polygons.

All other meshes (hooves, eyeballs, mouth, teeth) is 11143 polygons.

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TEXTURES: 8192x8192 JPG files.

Textures for:
- Body (8192x8192)
- Mane & Tail & Eyelashes (4096x4096)
- Eye (512x512)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion

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MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

..........................................

Giraffe Rigged

Product description

Giraffe Rigged

Soft: Maya 2017 | Arnold 1.3.0.0

High detailed realistic giraffe model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Hooves, eyes, gum, teeth and tongue are separated meshes.
Tail, mane and eyelashes are made by planes with transparency.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

.......................................................................................................................

POLYCOUNT: 34023 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 22880 polygons.

All other meshes (hooves, eyeballs, mouth, teeth) is 11143 polygons.

........................................................................................................................

TEXTURES: 8192x8192 JPG files.

Textures for:
- Body (8192x8192)
- Mane & Tail & Eyelashes (4096x4096)
- Eye (512x512)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion

........................................................................................................................

MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

..........................................

Product Details
Category
Software
Release Version
1
Polycount
34023
Textures
Yes
UVs
Yes
Materials
Yes