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Greyhound Spotted Fur

Ilya Rogov
(0 ratings)
Product description

Greyhound Spotted Fur

Save upwards of $5000 and 320 hours of paid work by purchasing this model. The high quality and attention to detail makes it ready to use in production.

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Soft: Maya 2019 | Arnold 3.2.2

High detailed realistic Spanish Greyhound model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.

Fur and whiskers made by Maya XGen.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

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POLYCOUNT: 35144 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 22122 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.

Hidden meshes (tongue pre-rig shape and scalp meshes) is 1171

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TEXTURES: 8192x8192 JPG files.

Textures for:
- Body (8192x8192)
- Mouth stuff (8192x8192)
- Eye Cornea (2048x2048)
- Eye Sclera (2048x2048)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion

.............................................

Greyhound Spotted Fur

Product description

Greyhound Spotted Fur

Save upwards of $5000 and 320 hours of paid work by purchasing this model. The high quality and attention to detail makes it ready to use in production.

.....................................................

Soft: Maya 2019 | Arnold 3.2.2

High detailed realistic Spanish Greyhound model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.

Fur and whiskers made by Maya XGen.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

..............................................................................

POLYCOUNT: 35144 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 22122 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.

Hidden meshes (tongue pre-rig shape and scalp meshes) is 1171

..............................................................................

TEXTURES: 8192x8192 JPG files.

Textures for:
- Body (8192x8192)
- Mouth stuff (8192x8192)
- Eye Cornea (2048x2048)
- Eye Sclera (2048x2048)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion

.............................................

Product Details
Category
Software
Release Version
1
Polycount
35144
Textures
Yes
UVs
Yes
Materials
Yes