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Iceland Environment (UE4)

imrealcoffee
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Product description

Iceland Environment (UE4)

Create photorealistic Iceland environment with photoscanned assets and paintable landscape automaterial. Realistic wind system created with Pivot Painter Tool 2.0. Easy to customize with material instances and Global Material Parameter Collection.

Cinematic Trailer

https://www.youtube.com/watch?v=Gae35ShiDmQ

Full overview + Perfomance test

https://www.youtube.com/watch?v=EePbb48208Q&feature=youtu.be


Features:


  • Photogrammetry rocks: 10 (+2 high poly)

  • Sculpted rocks: 8 (+2 small for ground cover)

  • Plants: 14

  • 4 paintable automated landscape layers with procedural plants and rocks

  • Realistic wind system

  • 2 particles systems (snow and rain)

  • Procedural wetness and snow

  • Simple water material

  • 64 sqkm example map

    • Number of Unique Meshes: 44


      Collision: Yes (automatically generated)


      Vertex Count: ~83/8 (plants) ~18325/4756/1462/736 (rocks)


      LODs: 1-4 levels of LOD


      Number of Materials and Material Instances: 54


      Number of Textures: 201


      Texture Resolutions: the majority of assets use 4096x4096 base color, normal and 2048x2048 for utility textures


      Supported Development Platforms:


      Windows: Yes


Iceland Environment (UE4)

Product description

Iceland Environment (UE4)

Create photorealistic Iceland environment with photoscanned assets and paintable landscape automaterial. Realistic wind system created with Pivot Painter Tool 2.0. Easy to customize with material instances and Global Material Parameter Collection.

Cinematic Trailer

https://www.youtube.com/watch?v=Gae35ShiDmQ

Full overview + Perfomance test

https://www.youtube.com/watch?v=EePbb48208Q&feature=youtu.be


Features:


  • Photogrammetry rocks: 10 (+2 high poly)

  • Sculpted rocks: 8 (+2 small for ground cover)

  • Plants: 14

  • 4 paintable automated landscape layers with procedural plants and rocks

  • Realistic wind system

  • 2 particles systems (snow and rain)

  • Procedural wetness and snow

  • Simple water material

  • 64 sqkm example map

    • Number of Unique Meshes: 44


      Collision: Yes (automatically generated)


      Vertex Count: ~83/8 (plants) ~18325/4756/1462/736 (rocks)


      LODs: 1-4 levels of LOD


      Number of Materials and Material Instances: 54


      Number of Textures: 201


      Texture Resolutions: the majority of assets use 4096x4096 base color, normal and 2048x2048 for utility textures


      Supported Development Platforms:


      Windows: Yes


Product Details
Software
Release Version
3
Polycount
1
Textures
Yes
UVs
Yes
Materials
Yes