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Rat Fur Animated Spotted

Ilya Rogov
(0 ratings)
Product description

Rat Fur Animated Spotted

Soft: Maya 2019 | Arnold 3.2.2

High detailed realistic Rat model. Clean UVmapped, professional textured, rigged and animated. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Eyes, gum, teeth, claws and tongue are separated meshes.

Fur and whiskers made by Maya XGen.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

..............................................................................

POLYCOUNT: 15762 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 9720 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.

Hidden meshes is 768 polygons. (Primitive eyes)

..............................................................................

TEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)

Textures for:
- Body (8192x8192)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion

........................................................................................................................

RIG NOTES:

This model is rigged using ikHandles and NURBS primitive control objects with options like toe roll, blink and so (can be founded in channelbox).
The rig in sca

Rat Fur Animated Spotted

Product description

Rat Fur Animated Spotted

Soft: Maya 2019 | Arnold 3.2.2

High detailed realistic Rat model. Clean UVmapped, professional textured, rigged and animated. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Eyes, gum, teeth, claws and tongue are separated meshes.

Fur and whiskers made by Maya XGen.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

..............................................................................

POLYCOUNT: 15762 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 9720 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.

Hidden meshes is 768 polygons. (Primitive eyes)

..............................................................................

TEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)

Textures for:
- Body (8192x8192)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion

........................................................................................................................

RIG NOTES:

This model is rigged using ikHandles and NURBS primitive control objects with options like toe roll, blink and so (can be founded in channelbox).
The rig in sca

Product Details
Category
Software
Release Version
1
Polycount
15762
Textures
Yes
UVs
Yes
Materials
Yes
Animated
Yes