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Rat Fur Spotted

Ilya Rogov
(0 ratings)
Product description

Rat Fur Spotted

Soft: Maya 2019 | Arnold 3.2.2

High detailed realistic Rat model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Eyes, gum, teeth, claws and tongue are separated meshes.

Fur and whiskers made by Maya XGen.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

..............................................................................

POLYCOUNT: 15762 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 9720 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 5018 polygons.

..............................................................................

TEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)

Textures for:
- Body (8192x8192)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion

..............................................................................

HAIR n FUR:

Fur and whiskers are made with Maya 2019 XGen.
For better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.

There is 6 differnt hair systems:
-Fur made by 3 systems (Main, Undercoat and Long Strays) with gr

Rat Fur Spotted

Product description

Rat Fur Spotted

Soft: Maya 2019 | Arnold 3.2.2

High detailed realistic Rat model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Eyes, gum, teeth, claws and tongue are separated meshes.

Fur and whiskers made by Maya XGen.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

..............................................................................

POLYCOUNT: 15762 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 9720 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 5018 polygons.

..............................................................................

TEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)

Textures for:
- Body (8192x8192)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion

..............................................................................

HAIR n FUR:

Fur and whiskers are made with Maya 2019 XGen.
For better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.

There is 6 differnt hair systems:
-Fur made by 3 systems (Main, Undercoat and Long Strays) with gr

Product Details
Category
Software
Release Version
1
Polycount
15762
Textures
Yes
UVs
Yes
Materials
Yes