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Sphynx Cat Bicolor Rigged

Ilya Rogov
(0 ratings)
Product description

Sphynx Cat Bicolor Rigged

Soft: Maya 2019 | Arnold 3.2.2

High detailed realistic Sphynx Cat model. Clean UVmapped, professional textured and RIGGED.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

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POLYCOUNT: 48845 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 30447 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.

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TEXTURES: 8192x8192 JPG files.

Textures for:
- Body (8192x8192)
- Eye Cornea (1024x1024)
- Eye Sclera (2048x2048)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
- SSS Body Map (by default material with sss is switched off, assign it to use)

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MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

.........................................................................

FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)

..................................

Sphynx Cat Bicolor Rigged

Product description

Sphynx Cat Bicolor Rigged

Soft: Maya 2019 | Arnold 3.2.2

High detailed realistic Sphynx Cat model. Clean UVmapped, professional textured and RIGGED.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

.........................................................................

POLYCOUNT: 48845 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 30447 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.

.........................................................................

TEXTURES: 8192x8192 JPG files.

Textures for:
- Body (8192x8192)
- Eye Cornea (1024x1024)
- Eye Sclera (2048x2048)

Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
- SSS Body Map (by default material with sss is switched off, assign it to use)

.........................................................................

MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

.........................................................................

FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)

..................................

Product Details
Category
Software
Release Version
1
Polycount
49265
Textures
Yes
UVs
Yes
Materials
Yes