Pistol & Flamethrower
This tutorial pack is a combination of two awesome tutorials: The Last of us Flamethrower & Pistol Design. If you’re looking to learn more about Autodesk Fusion 360, then this package is perfect for you. I also cover some very neat tips and tricks for texturing your objects using Keyshot. I hope you learn some awesome tips & tricks! It contains more than 5.5 hours of high-quality training.
Last of Us – Flamethrower
Learn how to use Fusion 360
This package covers the entire process from start to finish in real-time – with voice narration – using Autodesk Fusion 360. We’ll be using Keyshot 6 & Adobe Photoshop to texture and render out our Flamethrower.
The tutorial is recommended more intermediate audiences, though beginners would also get a lot out of it – you’ll get a full overview of how to design and build a flamethrower, which can be really important to your learning.
Learn how to concept and build a gun using Fusion 360 – with real-time video showing the entire process. The tutorial is over 2.5 hours long, and by the end of it, you’ll be far more familiar with how to use Fusion 360 and how to approach designing a gun.
I cover topics like the importance of research and we will do a basic breakdown of pistol anatomy to get a better understanding of how the different parts function. We will then dive straight into Fusion 360 to get started on our project where I show you the entire process on how to concept a pistol – as well as many as my personal tips and tricks.
– Autodesk Fusion 360
– Keyshot 6
– Adobe Photoshop
Thank you for being awesome and supporting me! I hope you learn some great techniques from these courses.
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