{"product_id":"stylized-character-sculpting-in-zbrush-majora-skull-kid","title":"Stylized Character Sculpting in ZBrush - Majora \u0026 Skull Kid","description":"\u003ch2 class=\"Description_description__name__DXz7S\"\u003eStylized Character Sculpting in ZBrush - Majora \u0026amp; Skull Kid\u003c\/h2\u003e\n\u003cdiv class=\"StyledDescription_description__pxSPJ\" data-sentry-component=\"StyledDescription\" data-sentry-source-file=\"index.tsx\"\u003e\n\u003cdiv data-testid=\"description\" data-sentry-component=\"ReadMore\" data-sentry-source-file=\"index.tsx\"\u003e\n\u003cdiv class=\"Description_description__text__eFTiA\"\u003e\n\u003cp\u003eIn this 10 hour course, we will go through, step by step, how to create Skull Kid with Majora's Mask from the franchise The Legend of Zelda. You will be able to follow along with every step as nothing is skipped or time-lapsed. There's full commentary for every chapter, giving you insight into how a professional ZBrush character artist works.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eFrom a 2D concept to a 3D Character\u003cbr\u003e\u003c\/strong\u003eMost character work starts with a sketch, a piece of concept art, or a reference of the character you want to create. You'll learn all the necessary techniques to translate a 2D concept into 3D. This concept, in particular, is challenging and iconic which presents itself with a lot of problems to solve in order to get it to look just right in 3D space.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTools Used\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cli\u003eZBrush 2021\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eOther Sculpting Tools You Can Use:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cli\u003eBlender\u003c\/li\u003e\n\u003cli\u003e3D-Coat\u003c\/li\u003e\n\u003cli\u003eMudbox\u003c\/li\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eTaught by Veteran Character Artist\u003cbr\u003e\u003c\/strong\u003eYour instructor, Morten Jaeger – Co-Founder of FlippedNormals, has been sculpting and working with 3D for over 15 years. During his career in VFX he's done a variety of character work on Hollywood blockbusters such as Pacific Rim: Uprising, Avengers: Infinity War \u0026amp; Guardians of the Galaxy: Vol. 2, just to name a few.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSkill Level\u003cbr\u003e\u003c\/strong\u003eStylized Character Sculpting in ZBrush - Majora \u0026amp; Skull Kid focuses on creating 3D version of a 2D character from start to finish. We'll analyze the original designs and figure out how to translate them into a working 3D character. You should be comfortable with ZBrush before attempting to follow along as this course is aimed towards intermediate artists. That being said, no steps are skipped, so even if you're not that advanced yet, you will still be able to follow along and learn something new.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eRequirements\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cli\u003eKnow how to use a 3D sculpting software\u003c\/li\u003e\n\u003cli\u003eHave explored character art before\u003c\/li\u003e\n\u003cul\u003e\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eContains\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cli\u003e19 HD Videos\u003c\/li\u003e\n\u003cli\u003eCustom ZBrush UI \u0026amp; Hotkey\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cstrong\u003eChapter list\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003e00\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eUI \u0026amp; Hotkeys\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e01\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eBasic Shapes\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e02\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eRefine Blockout\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e03\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eMajoras Mask\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e04\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eMajora Continued\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e05\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eHat Refining\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e06\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eGloves\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e07\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eShape Stylization\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e08\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eHat Feathers\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e09\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eBelt\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e10\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eInitial Posing\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e11\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eBip\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e12\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ePants\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e13\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eShoes \u0026amp; Leg Pose\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e14\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eFinalizing Hands\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e15\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eWrapping Up\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBonus 01\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eZBrush Export\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBonus 02\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eLighting in Blender\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBonus 03\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eLighting Tips\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003c\/ul\u003e\n\u003cp\u003e\u003cem\u003eNB, We've included three bonus chapters that focus on lighting your final sculpt in Blender. While not the focus of the tutorial, it will give you the necessary tools to create a final render like the ones we're presenting\u003c\/em\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"FlippedNormals","offers":[{"title":"Individual","offer_id":54135669424468,"sku":null,"price":69.0,"currency_code":"USD","in_stock":true},{"title":"Studio","offer_id":54135669457236,"sku":null,"price":349.0,"currency_code":"USD","in_stock":true},{"title":"Enterprise","offer_id":54135669490004,"sku":null,"price":699.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1018\/6912\/5972\/files\/majora.jpg?v=1775805400","url":"https:\/\/flippednormals.com\/products\/stylized-character-sculpting-in-zbrush-majora-skull-kid","provider":"FlippedNormals","version":"1.0","type":"link"}