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Simon Fuchs

Hardsurface 3d

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Hi, I`m Simon - Senior 3D artist with over 14 years experience in the video game industry. I have contributed to titles like Overwatch, Starcraft II: Legacy of the Void, Heroes of the Storm and the Crysis series.

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Military Radio – Modeling & Texturing Complete Edition

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Handgun Tutorial – Complete Edition

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Ultimate Hard Surface Tutorial – Turret Gun Complete Edition

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Hard Surface Basics 03 – Using 3ds Max and ZBrush

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Hardsurface Basics 02 – Spline deformer and carving meshes with Max and ZBrush

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Hard Surface Basics 01 – Using UV coordinates to deform geometry

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Hard Surface Basics 04 – Photon Cannon and modeling approach

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