15 Street Surface Materials
15 Street surface materials created in Substance Designer. I tried to make them realistic. Each material was created from a photo reference. Unlike scanned materials, these materials look “unnaturally perfect”, which makes them special;
Maps included: Base Color, Roughness, Normal, Ambient Occlusion, Height;
4096×4096, 16 bit, Base Colors in targa, others in png.
New floor tiles
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