High definition Futuristic cityscape.
This scene was made in 3ds Max and rendered with V-Ray.
Most objects are named and grouped for easy editing if needed.
Cameras angles are included All materials are included.
Lighting setup is included.
Trees were scattered using local pflow in 3dsMax. No external pluging needed.
This scene is perfect for High res rendering, Matte paintings, animations VR 360 panoramas etc.
This scene was not made for games but can be adapted if you know how.
Buildings and structures are medium poly.
23 tree and shrubs meshes are included and grouped together but hidden for very quick render results.
Tree meshes make up the half of the polygon count.
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