Artistic Animal CG Sculpting Tutorial

In this series I cover my entire process of creating CG illustrations and characters.


  • Show my sculpting process
  • Anatomy
  • Thoughts on how to make an appealing image
  • Color and lighting choices
  • Render settings, shader setup etc.
  • Compositing in Photoshop

Duration: 12 hours

Software: ZBrush, Maya, Substance Painter, Redshift, Photoshop

Level: Intermediate

This pipeline is for personal work, concepts, illustrations or printing prototypes. I use auto-topology and UV mapping. See more of my work here.

Product Includes

  • 12 hours of Video narrated (English)
  • Base mesh ZTL of the cat and dog
  • 2 PSD’s of compositing
  • Additional links

Note: I’m a non-native English speaker and I have a Russian accent. Video sample¬†

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