ASR-16
Adaptable Situational Rifle 16 (Light Machinegun)
Machinegun: check, intermediate sniper rifle: check, assault rifle: check. The rifle equivalent to a multi-tool.
Package includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.
Materials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.
Blender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-16' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.
Blender file contains models with the original 4 sided polygons instead of triangles like the others.
Correct parent hierachies set up in all scenes.
No Ngons
Models: (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)
- ASR-16: body; selector switch; bolt; dust cover. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 14,848; Verts: 8,021) (4K and 2K texture options)
- Venom Red Dot Sight: (Black; Tan; Digitan; Digicam; Snow) (Tris: 4,316; Verts: 2,314) (2K)
- Dragon Scope (4X/1X Zoom): Scope body; scope lever (Tris: 5,516; Verts: 3,049) (2K textures for scope body; 1K textures for the glass of the scope) (Glass has a transparent material and a non-tran
ASR-16
ASR-16
Adaptable Situational Rifle 16 (Light Machinegun)
Machinegun: check, intermediate sniper rifle: check, assault rifle: check. The rifle equivalent to a multi-tool.
Package includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.
Materials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.
Blender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-16' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.
Blender file contains models with the original 4 sided polygons instead of triangles like the others.
Correct parent hierachies set up in all scenes.
No Ngons
Models: (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)
- ASR-16: body; selector switch; bolt; dust cover. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 14,848; Verts: 8,021) (4K and 2K texture options)
- Venom Red Dot Sight: (Black; Tan; Digitan; Digicam; Snow) (Tris: 4,316; Verts: 2,314) (2K)
- Dragon Scope (4X/1X Zoom): Scope body; scope lever (Tris: 5,516; Verts: 3,049) (2K textures for scope body; 1K textures for the glass of the scope) (Glass has a transparent material and a non-tran