Atari 2600
– Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
– Logically named objects, materials and textures.
– Modelled in Blender.2.92.
– Baked and rendered in Marmoset Toolbag.
– Textured in Substance Painter.
– Modelled to real world scales.
– Fully UV unwrapped with no overlapping islands.
– Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
# Formats included
– .Blend (Native)
– .FBX
– .DAE
– .OBJ
# Objects included
– Atari2600
# Textures included in .png format.
Atari2600**
– Base Colour
– Roughness
– Normal (OpenGL)
– Metallic
– AO
# Poly Counts
– Face count: 7,141
– Vert count: 7,167
– Triangulated count: 14,268
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