Atari 2600

– Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
– Logically named objects, materials and textures.
– Modelled in Blender.2.92.
– Baked and rendered in Marmoset Toolbag.
– Textured in Substance Painter.
– Modelled to real world scales.
– Fully UV unwrapped with no overlapping islands.
– Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

# Formats included

– .Blend (Native)
– .FBX
– .DAE
– .OBJ

# Objects included

– Atari2600

# Textures included in .png format.

Atari2600**

– Base Colour
– Roughness
– Normal (OpenGL)
– Metallic
– AO

# Poly Counts

– Face count: 7,141
– Vert count: 7,167
– Triangulated count: 14,268

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