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Banana Trees 02

Romain Albenque
(2 ratings)
Product description

Banana Trees 02

This game assets collection includes 5 different banana trees. All of them are rigged, animated and ready for game engines including 4 LODs and collision boxes to get the best optimization and the best quality.

These AAA game assets of banana trees will embellish you scene and add more details which can help the gameplay and the game-design.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.83

SPECIFICATIONS

  • Objects : 20
  • Polygons : 15338
  • Subdivision ready : No
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : Yes (inside FBX & Collada)
      • Numbers of LODs : 4
      • Collider : Yes
      • Lightmap UV : Yes

        • LODs TOTAL FACES
          • LOD0 : 7896 (from 1072 to 1848 polygons)
          • LOD1 : 4705 (from 626 to 1109 polygons)
          • LOD2 : 2732 (from 371 to 648 polygons)
          • LOD3 : 5 (1 face billboards)

            • EXPORTED FORMATS
              • FBX
              • Collada
              • OBJ

                • TEXTURES
                  • Materials in scene : 2
                  • Textures sizes : 4K & 2K
                  • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO & SSS
                  • Textures format : PNG

                    • GENERAL
                      • Real scale : Yes
                      • Scene objects are organized by groups

Banana Trees 02

Product description

Banana Trees 02

This game assets collection includes 5 different banana trees. All of them are rigged, animated and ready for game engines including 4 LODs and collision boxes to get the best optimization and the best quality.

These AAA game assets of banana trees will embellish you scene and add more details which can help the gameplay and the game-design.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.83

SPECIFICATIONS

  • Objects : 20
  • Polygons : 15338
  • Subdivision ready : No
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : Yes (inside FBX & Collada)
      • Numbers of LODs : 4
      • Collider : Yes
      • Lightmap UV : Yes

        • LODs TOTAL FACES
          • LOD0 : 7896 (from 1072 to 1848 polygons)
          • LOD1 : 4705 (from 626 to 1109 polygons)
          • LOD2 : 2732 (from 371 to 648 polygons)
          • LOD3 : 5 (1 face billboards)

            • EXPORTED FORMATS
              • FBX
              • Collada
              • OBJ

                • TEXTURES
                  • Materials in scene : 2
                  • Textures sizes : 4K & 2K
                  • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO & SSS
                  • Textures format : PNG

                    • GENERAL
                      • Real scale : Yes
                      • Scene objects are organized by groups
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Product Details
Software
Release Version
1
Polycount
15,338
Textures
Yes
UVs
Yes
Materials
Yes
Animated
Yes
VR-Ready
Yes