Base Mesh – Male/Female Mannequins

These mannequins are built with simple shapes to help you understand the forms of the body as well as give to a great place to start any character.


The figure is broken into discrete segments so characters can be quickly started.


  • Head & Neck
  • Torso Segements
  • Upper and Lower Arm
  • Hand and Fingers
  • Upper and Lower Legs
  • Feet


• Built in ZBrush 4R8


  • Start by editing each tool to match your intended character portions
  • Split the tools into their own groups, and begin sub dividing or re-dynameshing so you can create detail until you have a rough blockout of your figure.
  • Begin dynameshing elements together and create a low-poly cage or zremesh mesh to project detail too.
  • Continue sculpting until finished!

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