Base Mesh – Male/Female Mannequins
These mannequins are built with simple shapes to help you understand the forms of the body as well as give to a great place to start any character.
The figure is broken into discrete segments so characters can be quickly started.
- Head & Neck
- Torso Segements
- Upper and Lower Arm
- Hand and Fingers
- Upper and Lower Legs
• Built in ZBrush 4R8
- Start by editing each tool to match your intended character portions
- Split the tools into their own groups, and begin sub dividing or re-dynameshing so you can create detail until you have a rough blockout of your figure.
- Begin dynameshing elements together and create a low-poly cage or zremesh mesh to project detail too.
- Continue sculpting until finished!
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