Baseball Bats Assets 02
This baseball bats assets pack including 3 objects with 4 LODs each and colliders. All bats are in realistic style and can be used in any game (post-apo, first person shooter… ). All objects share the same unique material for the best optimization for games.
The pack includes 2 color variations : a clean one and a bloody variant. The pack includes also textures for anisotropic effect on the circular saw.
This AAA game asset of Baseball bats and details will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.91
SPECIFICATIONS
- Objects : 3
- Polygons : 10371
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal workflow maps)
- Textures format : PNG
- Real scale : Yes
- Scene objects are organized
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL
Baseball Bats Assets 02
Baseball Bats Assets 02
This baseball bats assets pack including 3 objects with 4 LODs each and colliders. All bats are in realistic style and can be used in any game (post-apo, first person shooter… ). All objects share the same unique material for the best optimization for games.
The pack includes 2 color variations : a clean one and a bloody variant. The pack includes also textures for anisotropic effect on the circular saw.
This AAA game asset of Baseball bats and details will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.91
SPECIFICATIONS
- Objects : 3
- Polygons : 10371
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal workflow maps)
- Textures format : PNG
- Real scale : Yes
- Scene objects are organized
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL