Baseball Cap

  • All Textures created in Substance Painter and exported in .PNG PBR formats.
  • Includes textures for rough/met and gloss/spec workflows.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.90.1
  • Textured in Substance Painter 2020.2.1.
  • Rendered Marmoset Toolbag 3.
  • modelled to real world scales.
  • Fully and efficiently UV unwrapped.
  • Game ready.
  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
  • Ready for subdivision, as shown in renders and preview.

Formats included

.Blend (Native)

.FBX

.OBJ

.DAE

Objects included

  • Baseball Cap (Head not included, shown just for reference purposes)

Textures included in .png format.

Baseball cap – 4K

  • Base Colour (Metallic Colour)
  • Diffuse (Metallic Black)
  • Roughness
  • Glossiness
  • Specular
  • Metallic
  • Normal – (OpenGL Unity standard)
  • Normal – (DirectX Unreal Standard)
  • AO
  • Opacity

Poly Counts not including head mesh (According to Blender inspection tools).

  • Face count: 1,103
  • Vert count: 1,179
  • Edges: 2,281
  • Triangulated count: 2,194

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