WHAT’S INCLUDED IN BIOMECHA UNIVERSE V5
141 DISPLACEMENT MAP AND NORMAL MAP
I created this is normal map and displacement for use on zbrush, octane … the normal map can be used on material on substance painter created organic and biomechanical shapes, added shape to your textures.
This pack is inspired by the universe of H R Giger and the artistic movement of Biomechanics, so I created alpha and displacement maps inspired by its hypnotic repetitive patterns as well as the strangeness that it gives off. This is the first pack of a long series.
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