Blender Add-on | Particle Pie Menu

Introduction:

Particle_Pie_Menu is a handy add-on for hair editing. With all options in the pie menus, you can easily edit the particle systems in any mode, greatly improving your productivity. In Object Mode, you can change the hair display color, modify the order of the particle systems and the settings, etc. In Edit Mode, you can select any particle brush in the pie menu with just one click, which is pretty convenient.

Supported Blender Versions:

2.79b, 2.80, 2.81, 2.81a, 2.82, 2.83, 2.92

Installation:

Menu -> Edit -> Preferences -> Add-ons -> Install

Locate this add-on to install.

Features:

Both menus are available in Edit Mode.

In Object Mode:

Hair Color Settings:

  • Select or modify the hair color.
  • Particle System Layers: Add or remove hair, copy hair to the selected object, emitter particle settings.
  • Particle Render Settings: Strand Shape, render and display steps, materials assignment as well as strand shape adjustment.
  • Children type switch: None, Simple, and Interpolated.
  • Toggle X-ray
  • Set random hair color.
  • Particle System Preview: Set keyframes for the particle system display.
  • Move the modifier to the top/bottom.
  • Reset the hair weight, transfer the hair weight to the selected item.

In Edit Mode

Particle Editing Options:

  • Display children, set path steps, enable symmetry in the X axis, preserve strand lengths, preserve root position.
  • Hair Brush and Deflect emitter.
  • Particle Edit Modes
  • Children types switch: None, Simple, and Interpolated.

Caveats

Reset Hair Weight:

Function: Reset the hair weight of the particle system to default.

Target: The active particle system. To avoid misoperation, a dialog box with “Confirm” and “Cancel” buttons will pop up to confirm the operation when you click “Reset Hair Weight.”

Note: It does not support batch operation.

Copy Hair Weight to Selected Item:

Function: Transfer the hair weight of the object on the current particle system to the target object. This function suits better for transferring weights between the object and its copy.

Target object: The currently selected object.

How: Select the target object first, then select the source object, and then execute this function. To avoid misoperation, a dialog box with “Confirm” and “Cancel” buttons will pop up to confirm the operation when you click “Reset Hair Weight.” The add-on will only reset the hair weight when the user clicks “Confirm.” Otherwise, no operation will be performed.

Notes:

1. This tool uses the generic “data transfer”, but transfers from the selected object to active one. Please refer to the Data Transfer docs for options details and explanations.

2. To execute this function correctly, the target particle system should have been edited in the Hair Edit mode.

Changelog

Update Date: July 22, 2020

Version: v_0.5

1. Add the function of displaying random hair colors.

2. Keyframe the hair display.

3. Fix a bug: Remove a button that cannot be executed properly.

4. Add children display modes into the Particle Settings.

Update Date: October 8, 2019

Version: v_ 0.4

1. Fix the crash issue caused by setting hotkeys in the add-on panel.

2. Add “Reset Hair Weight” and “Copy Hair Weight to Selected Object” to the PieMenu of the Particle Settings.

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