BMX Helmet

  • 100% quad design.
  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • Subdivision ready (As shown in renders and 3D view).
  • Highly detailed textures, including roughness variation, scratches and wear.
  • modelled to real world scales.
  • BMX Helmet – Including Strap, Approx 25.5cm tall, 20.8cm wide, 25.8cm deep
  • Fully and efficiently UV unwrapped.

Formats included

  • .Blend – Native
  • .FBX
  • .OBJ

Objects in each file format

  • BMX Helmet

Textures included in .png format.

BMX Helmet – 2K –

  • Diffuse
  • Roughness
  • Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)

Poly Counts (According to Blender inspection tools).

  • Face count: 6,600
  • Vert count: 6,835
  • Triangulated count: 13,200

Poly Counts at 1 Subdivision Level as shown in renders (According to Blender inspection tools).

  • Face count: 26,400
  • Vert count: 26,877
  • Triangulated count: 52,800

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