- 100% quad design.
- All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.
- Textured in Substance Painter 2020.1.3.
- Rendered in Marmoset Toolbag 3.
- Subdivision ready (As shown in renders and 3D view).
- Highly detailed textures, including roughness variation, scratches and wear.
- modelled to real world scales.
- BMX Helmet – Including Strap, Approx 25.5cm tall, 20.8cm wide, 25.8cm deep
- Fully and efficiently UV unwrapped.
- .Blend – Native
Objects in each file format
- BMX Helmet
Textures included in .png format.
BMX Helmet – 2K –
- Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
Poly Counts (According to Blender inspection tools).
- Face count: 6,600
- Vert count: 6,835
- Triangulated count: 13,200
Poly Counts at 1 Subdivision Level as shown in renders (According to Blender inspection tools).
- Face count: 26,400
- Vert count: 26,877
- Triangulated count: 52,800
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