Cartoon Crystal Shader (Unreal Engine 4)
Support:
• Email: [email protected]
• Discord: https://discord.gg/rSpEqqm
Supported Platform: Windows
Supported Unreal Version:Â 4.23 and Up
Features:
- Â Parallax Mapping (Base, Cracks, Bubbles) Advanced or Simple
- Â Color Curves or Base Color texture for base color
- Â Crystal Cloud
- Fake SSS
- Cubemap
- Emissive
- Mask Map
- RimLight
- Specular
- Detail Normal
- PBR Workflow
- Animation (Pulse, Pulse with texture, Noise)
Meshes:
- 4×5 Unique Crystal Models (20 total)
- 4×3 Crystal Cluster (12 Total)
- 1 Background Mesh
Materials:
- 2 Master Crystal Material (Opaque, Translucent)
- 12 Crystal Material Instance (LODs included)
- 1 Background material with 1 background material instance
Textures:
- 2 Base Color, 1 Mask Map (R-Metallic, G-Roughness, B-Emissive, A-Thickness), 1 Normal Map for each crystal
- 1 Cube Map
- 2 Base Parallax Map, 1 Bubbles Base map, 1 Cracks Map, 1 Composite Map, 1 Mask map, 1 Cloud Map, Each of the mentioned maps have unique textures in the RGB channel.
- 5 Detail Normal Map
- All of the Textures are 2048×2048 pixels
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