Concept Art With ZBrush and Photoshop
This Class Uses ZBrush, Photoshop, and Marmoset Toolbag
I go over the basic tools we will be using in ZBrush and how to use them. I will also cover how to customize the interface and some of the basic functions like dynamesh that we will use through the sculpting process.
Creating a Concept Mesh
I will create a character in ZBrush using the tools from the intro. This model will serve as our main concept mesh that we will light and refine in the later steps.
Rendering In Marmoset
I will create a scene and lighting set-up using Marmoset toolbag with the model I created in ZBrush. You can use any rendering software, I prefer marmoset for ease of use and economic pricing model.
Photoshop Touch up
Will use Photoshop to modify and finalize the concept piece
- My custom Photoshop Brushes
- My custom Photoshop Actions
- 3 Hours of narrated instructional video covering 4 chapters of instruction.
- Layered PSD file
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