Creating Your First High Quality 3D Prop
Learn how to make your first high-quality 3D prop! This course is perfect for artists who want to learn how to use Blender and Substance Painter to make a really nice prop. You’ll learn modeling, UV mapping, texturing, and finally rendering. What you learn in Your First High Quality 3D Prop can be used for all the props you create from now.
Beginner Friendly Modeling
You’ll learn beginner-friendly techniques for modeling in Blender. These techniques are both easy to use and incredibly powerful, allowing you to create everything from simple props to film quality assets. We’ll be using non-destructive modifiers and modeling techniques, allowing us to model our prop fast and effectively!
Easy High-Quality PBR Texturing
Learn the easy and powerful ‘layering’ technique used for making amazing PBR textures, using Substance Painter. In Creating Your First High-Quality 3D Prop you’ll get a solid understanding of the most common materials used for film and games today. What you learn will be a foundation for all your future textures.
Portfolio Renders
Make stunning portfolio renders using Cycles in Blender! We’ll take you through step by step how to make amazing renders, really showing off your work. By the end of the course, you’ll understand how to make beautiful renders time and time again.
Your Instructor
Charlie “Chunck” Trafagander is a Freelance Game Artist, Indie Dev, Tutorial-Maker, and in general a curious mind. Having worked for a few Indie developers, he has been able to touch most roles in game development, which he also likes to break down in various formats on his YouTube channel “Get Learnt”. Currently, he is working as a Material Artist in the AAA industry.
Skill Level
It’s recommended you’re comfortable navigating Blender and Substance Painter, as this is not intended to be an introduction to either software. Throughout this series, we will look at how we can use both of these tools to make stunning props.
If you need to learn how to use Blender and Substance Painter, check out our Introduction series!
Tools Used
- Blender 2.91
- Substance Painter 2020
Chapter List
0 – Addon Setup
1 – Model Body
2 – Bevel Weight
3 – Model Earpiece Cord Holder
4 – Model Dial
5 – UV Unwraps
6 – UV Layout
7 – Mesh Export
8 – Mesh Import Bakes
9 – Mat Wood
10 – Mat Plastic Cord
11 – Mat Metals
12 – Mat Final Details
13 – Texture Export
14 – Blender Render
Reviews
Bought it with the early discount and very pleased with the course in it’s entirety. I have bought almost all of chunks courses as the way he presents the information and progresses as the courses go along is unmatched. Every course of his I have purchased has been well prepared, well taught and decently priced. Can’t speak highly enough of his teaching style and hope to continue to see more from him and flipped normals in the future
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