This is our cyberpunk car.
It’s highly detailed. It took a lot of time because we wanted it to have as much detail as possible while keeping the vertex count relatively reasonable. It has 5 set of 4k textures. Each for a specific part of the car.
They each contain Base color map, Metallic map, Roughness map, Normal map, Height map, Ambient Occlusion map, emission and opacity if necessary.
In order to get a nice lighting effect on the front lights in blender you need to use the latest version of blender, as it has the Emission strength parameter in principled BSDF.
Please keep in mind that this package only includes the car and its textures, not the lighting and environment. Although if you need that, we can help you after your purchase.
Vertex count: 185562 total. Polygons: 176521 total.
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