Damage Inc V 1.1 – Procedural Damage Maya Script
Damage Inc is a Maya script that creates procedural edge and surface damage to objects.
- Create edge damage
- Create surface damage
- Retopo final mesh
- Apply new material to damaged areas
- Control strength, detail, scale and axis of the nosie that creates the damage
- Choose the resolution of the damage
- Control how smooth is the damaged area
The way the script works is procedural. That means it may work on some surfaces but it might not work in others. It’s primarilly designed to work with meshes on the lower-poly spectrum but still may work on high poly meshes. Although it can handle complex meshes, I found that very thin objects or very thinly bevelled objects may cause some trouble.
Tested and working with Maya 2018, 2019, 2020. t will not work with earlier versions than 2018.
If you have any issues, inquiries or requests, please don’t hesitate to drop an email at [email protected]
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