Damaged Plaster Wall | Substance Designer Tutorial
Build alongside a reference from TextureLib of a damaged plaster wall. Learn the steps behind how to build a damaged plaster wall from start to finish.
Use this tutorial as a detailed step by step guide for how to recreate this material, as well as how to utilize the graph to generate variations.
This tutorial follows a live build along format, where I go through how to build each of the components in the graph including:
- Base Shapes
- Shape manipulation and layering
- Creating Rebar shapes and patterns
- Creation of the Base Color
Intermediate Level, you should be familiar with the basic nodes and workflows in Substance Designer.
- 1 hour 40 minutes Build Along covering the entire graph from start to finish
- 1080 Resolution
- Dete Directional Warp
- Dete Base Setup
- Additional nodes available free on Substance Share
Persona, and Commercial Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited.
of course it is great tutorial, but i got a problem and something confusing that it is not mentioned that it is not narrated tutorial.
i find this tutorial on another marketplace and it was written fully narrated step by step tutorial..?? so is there any different from market place to other. finally the project files was around 1.7 GB and after purchase and start downloading i found it about 500 MB
thanks in advance ,
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