Deer Oak Wood Shelf
- 100% quad design.
- All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2
- Textured in Substance Painter 2020.1.3.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales.
DeerShelf – Approx 107cm tall, 90cm wide, 12.5cm deep.
- Fully and efficiently UV unwrapped onto a single UV map.
- Tested in Marmoset Toolbag, Marmoset Viewer, EEVEE and Cycles.
- Unsuitable for subdivision.
.Blend – Native
Objects in each file format
Textures included in .png format.
DeerShelf – 4K –
- Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
Poly Counts (According to Blender inspection tools).
- Face count: 1,444
- Vert count: 1,576
- Triangulated count: 2,888
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