Deer Oak Wood Shelf

  • 100% quad design.
  • All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • modelled to real world scales.

DeerShelf – Approx 107cm tall, 90cm wide, 12.5cm deep.

  • Fully and efficiently UV unwrapped onto a single UV map.
  • Tested in Marmoset Toolbag, Marmoset Viewer, EEVEE and Cycles.
  • Unsuitable for subdivision.

Formats included

.Blend – Native

.FBX

.OBJ

Objects in each file format

  • DeerShelf

Textures included in .png format.

DeerShelf – 4K –

  • Diffuse
  • Roughness
  • Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)

Poly Counts (According to Blender inspection tools).

  • Face count: 1,444
  • Vert count: 1,576
  • Triangulated count: 2,888

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