Watch the trailer:

Hey tutorial heads, this time we’re gonna create a clean high poly Helmet using ZBrush.

In the digital sculpting part of the tutorial we will begin with a sketch and refine it. After it’s clean we add detail with alphas and a few other methods. Then, we take our model into Keyshot for some easy materials and decals. To finalise our project, we use Affinity Photo (it’s a Photoshop alternative that looks different but does the same things) to really spice up our renders for our portfolio!


  • Duration: over 5 hours of video recordings.
  • Speed: Mixed (combination of accelerated and real-time footage).
  • Audio Commentary: Yes (English).
  • Software used: ZBrush (sculpting), Keyshot (rendering) and Affinity Photo which is a Photoshop alternative (compositing and color correction).
  • Additional Assets: Final 3D sculpt, Keyshot scene, ZBrush Goodies (matcaps, brushes, hotkeys and UI).

Email me regarding any issues: [email protected]

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Average rating: 5.00 out of 5 stars
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  • super useful

    super awesome videos! articulatory and makes modeling&texturing more enjoyable than painful. would love to see you make more about game characters and hair cards or just anything game related.

    1 of 2 people found this review helpful.

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