Digital Grizzly Anatomy Atlas for Muscles Simulation
Happy to finally share this Digital Grizzly anatomy atlas for artists.
Included in this set
- 88 muscles separated properly named
- Properly attached to the bones, no penetration or self-penetration
- Everything as a clean topology. Resulting as a combination between zremesher and handwork.
- Extra work has been done on the head so the model can have blendshape work done on it.
- Skin with inner mouth and tongue
- Eyes, teeth and nails.
- 20 udims (16 muscles ; 3 skin ; 1 skeleton)
- 4k textures. Including displace ; diffuse ; bump and roughness.
- Shading network for Maya 2018 and Arnold.
- Obj with every individual muscle properly named and classified.
- .ztl file with all parts and a .ma file.
- Lowpoly muslces 792.000 quads.
- Lowpoly skin 100.000 quads.
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