Dutch East Indies Company Flag 1602-1798
The 3D model of the The Dutch East India Company, officially the United East India Company (VOC) used from late 1602 until mid 1798. The model includes 3 materials for clean version, dirty version and bloody version. All colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect.
This flag represent the historical flag used by the Dutch publicly traded company all over the world during about 2 centuries.
This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.80 and rendered with Eevee.
Low poly model
SPECIFICATIONS
Objects : 6
Polygons : 2484
Subdivision ready : Yes
Render engine : Eevee (Cycles ready)
ANIMATED ASSET
- Objects : 1
- Polygons : 36
- Materials : 3
- LODs : No
- Rigged : Yes (including armature and bones, no physics animations)
- Actions : 2 (Simple in 138 frames - Natural in 575 frames)
- Loop : Yes
- Objects : 5
- Polygons : 144 or 576
- Materials : 3 (sames as the animated version)
- LODs : Yes
- Number of LODs : 2
ANIMATIONS
STATIC ASSETS
Dutch East Indies Company Flag 1602-1798
Dutch East Indies Company Flag 1602-1798
The 3D model of the The Dutch East India Company, officially the United East India Company (VOC) used from late 1602 until mid 1798. The model includes 3 materials for clean version, dirty version and bloody version. All colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect.
This flag represent the historical flag used by the Dutch publicly traded company all over the world during about 2 centuries.
This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.80 and rendered with Eevee.
Low poly model
SPECIFICATIONS
Objects : 6
Polygons : 2484
Subdivision ready : Yes
Render engine : Eevee (Cycles ready)
ANIMATED ASSET
- Objects : 1
- Polygons : 36
- Materials : 3
- LODs : No
- Rigged : Yes (including armature and bones, no physics animations)
- Actions : 2 (Simple in 138 frames - Natural in 575 frames)
- Loop : Yes
- Objects : 5
- Polygons : 144 or 576
- Materials : 3 (sames as the animated version)
- LODs : Yes
- Number of LODs : 2
ANIMATIONS
STATIC ASSETS