Make quick and impressive electricity effects.  Reference or import the asset, position the head and tail, reshape as required and use the “CTL” object to adjust the look.  You have the option to grow, loop, and die – so it’s good for different types of scenes – lightning bolts for example, or extended electric arcs.
Lightweight procedural design, intended for multiple usage in the same scene.
As always if you have any rig requests, feature updates or bug reports, please log them here and I will respond within 24 hours.

 

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