Female Character Creation in Zbrush

Do you have problems modelling female anatomy, face and hair?

Do you want to learn how to make a realistic high poly model, leather, clothes, weapons and everything only in Zbrush, fast and efficient?

Then I welcome you to Nexttut education’s Female character creation in ZBrush course.

INSTRUCTOR:

My name is Nikolay and I am a 3D character artist for games for about 10 years now. I have worked for numerous games and currently, work for one of the world’s most famous game companies –Β  Gameloft.

GOAL OF THE COURSE:

By the end of this course, you’ll be able to model good looking female characters with clothing, accessories, and weapons in Zbrush from start to finish.

YOU WILL LEARN:

  • Sculpting the female head
  • Sculpting the female body
  • Refining the head and body with skin detail
  • Making the 3D sketch of the whole model
  • Making clothes and belts
  • Making a sword and dagger
  • Making the hair with fibermesh
  • Making the eyelashes with tubes
  • Polypaint the character
  • Posing the character
  • Rendering the character with passes
  • Composing a final render in Photoshop

We will start by spending 30 minutes to customize our workflow in Zbrush so we could work much faster and efficient. Then we will make the female head where I will explain what you should watch for in a female head modelling. Then we will make a placeholder hair, which will be good enough for more cartoon base render. Then we will make the teeth, and eyes from scratch. After that we will make the female body, again from a sphere, following our concept. After we are done with our female body, we will start making a 3D sketch of our model, to get the correct placement of all our accessories and clothes, this is a pretty important stage in the end of which we will have a very good idea how our model will look when it’s finished.

Then it will be time to start extracting clothes, belts and other pieces of clothing. We will also make a brush that will make the placement of all those small metal parts like belt buckles, very easy and fast. After that, we will start refining all those things that we have made, and the model will start to look pretty good. Then it will be time to do the dagger and the sword separately, and add them to the scene. Once we are happy with the overall look of our character I will show you how to make good hair with fibermesh in Zbrush. Finally, we will pose the character, export render passes from Zbrush, and compose a final beauty render in Photoshop.

IDEAL STUDENTS:

  • I have designed this course for intermediate 3d modeling students, who want to model beautiful looking production-ready female characters for games but they struggle to get it because they don’t find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
  • The course is also for artists who want to speed up their workflow in Zbrush and improve their skills in making female anatomy, Hair, clothes, and accessories.

WHO IS NOT THE IDEAL STUDENT:

This course is not designed for absolute Zbrush beginners, I expect you to have some sort of ZBrush experience. But intermediate Zbrush users and even professionals could learn a lot from the techniques and workflow I show in this course.

Hope to see you on the course!

Reviews

Average rating: 4.77 out of 5 stars
13 reviews
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  • Informative and straight to the point!

    I see a a few complain that the videos are too long or that there is a lack of voice over commentary so to those I would say, read before you purchase something. The tutor mentions that this is not an anatomy course nor does it go over the technicalities of character creation. What you can expect after you’re done, is that you’ll understand everything there is to it in Zbrush to create anything your mind can conceive in future. For those that are new to Zbrush and want to find the best gateway to character creation in Zbrush, this is IT!!

    I would say that this course, combined with a thorough anatomy course and you’re golden.
    Cheers mate!

    1 of 2 people found this review helpful.

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  • Useful, but flawed

    First let me say the instructor of this course is obviously a talented artist and none of what I will outline below should lead anyone to believe otherwise.

    The main positive about this course and the primary reason I wouldn’t score it lower is that there’s a lot of video here and all of it in real time so you can see exactly how the instructor goes about creating the character, and the instructor uses a wide array of tools which means these videos touch on a wide array of topics. This on its own can be a valuable teaching tool that is shockingly hard to find otherwise.

    However the artists lack of proficiency with the English language made this a hard series to follow and learn from. When providing verbal instructions on what or how to accomplish something instead of being told why to do it a certain way or what pitfalls you may avoid by doing it a certain way; you are told that its “cool” or “very cool”. Perhaps for future courses a script may be a good idea to give the instructor time to think through the translation of what he’s trying to explain. This combines with the instructor going very quickly through the sculpting process often not explaining what he’s doing or why leads to a very poor learning experience.

    On a personal note I found the videos a little long to be good to follow along with. This is pure personal preference but I would rather shorter videos focusing on one specific aspect that I can watch through once, then implement myself with the ability to easily go back and re-watch if the element is proving to be particularly tricky to grasp. The length of the videos and the way multiple aspects are covered in each also means that the naming sometimes doesn’t accurately portray the content of the video so back tracking to find specific information can be a frustration.

    Overall I would say this is an alright supplement on the topic with its hours of video content alone. But I would advise looking elsewhere if you want a comprehensive lesson.

    1 of 2 people found this review helpful.

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  • Nice

    I haven’t haven’t finished this course but so far I like it. Hope this is what I need to improve my skill

    1 of 2 people found this review helpful.

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  • Awesome

    Hello πŸ™‚

    Hight value for that tutorial. no problem. Topics are great πŸ™‚

    Best regards πŸ˜‰

    1 of 2 people found this review helpful.

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  • Excellent tutorial

    This is exactly what I’ve been looking for a while! A very detailed tutorial from start to finish. 10/5 with no questions.

    1 of 2 people found this review helpful.

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  • Great course

    Everything cool, by the way, the author is so funny, never change!

    1 of 2 people found this review helpful.

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  • Fantastic

    It’s one of the best tutorial i’ve purchased so far. Everything is in real time pace. Well explained. Joy to watch. Well done!

    1 of 2 people found this review helpful.

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  • Awesome

    Great lessons πŸ™‚

    1 of 2 people found this review helpful.

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  • Nice tempo and very good tutor

    This is worth the money! it’s fairly easy to follow and Niko is a very good and funny tutor (which is important when you’re listening to him for 26 hours). I felt like I learnt so much just from the first chapter. I strongly recommend this if you’re new to Zbrush!

    1 of 2 people found this review helpful.

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  • Kinda disappointed to be honest...

    He spends two, 20 minute long videos, telling us how to setup a decent workspace.. Then, when it comes to modelling the head, he just rushes through it and makes it seem like it’s actually a narrated video. He doesn’t explain why he’s doing what he’s doing and just goes really fast.

    Had I known that it was going to be like this, I’d not have bought it.

    1 of 2 people found this review helpful.

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  • Excellent

    The author is extremely detailed on each step of the sculpting process. Great deal!

    1 of 2 people found this review helpful.

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  • Superb

    This author includes absolutely every step and stroke from the initial sphere to the final clothing folds and all in extreme detail.

    If you’re looking for an excellent, well-paced example of how to produce a character from total scratch and all the steps involved, this is it. As the clothing and accessories are also sculpted in Zbrush, this is a fantastic example of how to create similar items in Zbrush as well. I was especially interested in his approach to hair and accessories and wasn’t disappointed.

    All in all, the author is a superb artist and offers a wealth of knowledge in this lesson. There’s just so much info on using all of the functions and tools in Zbrush that I can’t recommend it enough. I’ve already purchased more from them and hope to see them continue sharing content.

    1 of 2 people found this review helpful.

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  • A lot to learn

    I’ve bought these lessons and another series by the same author and I’m very satisfied. There’s a lot of information and a lot to learn. Great value!

    1 of 2 people found this review helpful.

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