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Fighter 01 - Griffin

MagicCGIStudios
(1 ratings)
Product description

Fighter 01 - Griffin

Low Poly Game Asset

Fighter ID: 009556-01

Modelled to give a worn, battle hardened look, ...... this baby has seen a lot of action, fast, agile, stealth & Cannons.........it`s got it all.

Modelled in Blender 2.80

Textures provided for use with PBR Metalrough, Unity 5 & Unreal 4

3 formats provided:

.Blend

.Fbx

.Obj/.Mtl

All Textures are in their named folder

Textured in Substance Painter 2

Scale applied

Dimensions:

Length: 11.3m

Width: 13m

Height: 2.5m

Easy to scale to suit your project

Polycount:

V: 1,528

F: 1,526

T: 3,052

2K Resolution Maps

(Height Maps provided in the PBR Textures folder provided if you wish to use them)

Separate Texture Folder provided for all Textures - PBR Metalrough, Unity 5 & Unreal 4

Emissive maps included

2048 x 2048 Maps

All images Rendered with Cycles

Please note if you are using EEVEE:

You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals

Origin of Model: Centre Of Mass

Unwrapped - non overlapping UVs

Clean Topology, no loose or double Vertices

All modifiers closed

Please use the Sketchfab image link provided to view in 360

I

Fighter 01 - Griffin

Product description

Fighter 01 - Griffin

Low Poly Game Asset

Fighter ID: 009556-01

Modelled to give a worn, battle hardened look, ...... this baby has seen a lot of action, fast, agile, stealth & Cannons.........it`s got it all.

Modelled in Blender 2.80

Textures provided for use with PBR Metalrough, Unity 5 & Unreal 4

3 formats provided:

.Blend

.Fbx

.Obj/.Mtl

All Textures are in their named folder

Textured in Substance Painter 2

Scale applied

Dimensions:

Length: 11.3m

Width: 13m

Height: 2.5m

Easy to scale to suit your project

Polycount:

V: 1,528

F: 1,526

T: 3,052

2K Resolution Maps

(Height Maps provided in the PBR Textures folder provided if you wish to use them)

Separate Texture Folder provided for all Textures - PBR Metalrough, Unity 5 & Unreal 4

Emissive maps included

2048 x 2048 Maps

All images Rendered with Cycles

Please note if you are using EEVEE:

You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals

Origin of Model: Centre Of Mass

Unwrapped - non overlapping UVs

Clean Topology, no loose or double Vertices

All modifiers closed

Please use the Sketchfab image link provided to view in 360

I

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Product Details
Category
Software
Release Version
1
Textures
Yes
UVs
Yes
VR-Ready
Yes