Frida Female Character

Low-poly / Game-ready / PBR / Rigged

This model is suitable for use in Unity and Unreal game engines. All textures were created in Substance Painter as PBR Metal Rough Workflow.  

Features:

– 52 calibrated facial blendshapes / morph targets for cinematic cutscenes, compatible with Live Link Face, Faceware and more 

– Rigged 

– Simple facial rig, additional bones: eye_l, eye_r

– Customized presets for the character

– Full nude body mesh is included

– Materials (cloth, eye, hair) includes a gray option so you can tint it any color (in Photoshop for example)

– The character is created from scratch

Formats:

– Unreal Engine project (4.19)

– Unity project (2019)

– fbx 

– obj

Suitable for:

– games of different genre: RPG, strategy, adventure, simulation, puzzle, platform, etc.

– for use in movies, animation, broadcast, advertising, design visualization, forensic presentation, etc.

Textures: Body, Cloth, Eye, Iris

– Base Color (a few color presets for cloth and iris such as brown, purple, gray, blue, etc) 

– Ambient Occlusion 

– Normal 

– Roughness 

– Metallic 

– Diffuse (a few color presets for cloth and iris such as brown, purple, gray, blue, etc) 

– Glossiness

– Specular 

Texture Resolution: (4096 x 4096, 1024×1024) 

Hair Textures:

– Albedo – brown, blond, purple, black, ginger, gray

– Alpha

– Direction

– ID

– Root

– Translucency

– Ambient

– Deth

– Normal

Unreal Engine and Unity projects have their own materials, instances and textures inside projects. 

Polycount Tris: 53620 (base version)

body_up – 15874

body_up_parts_v1 – 14454

body_up_parts_v2 – 15234

body_full (nude) – 18874

bag_01 – 6041

bag_02 – 1680

belt – 1112

boots – 2720

bra_v1 – 886

bra_v2- 936

gloves – 2014

jacket – 2905

pants – 2092

hair_base_mid – 18760

hair_base_low – 556

hair_bang_mid – 896

hair_bang_low – 12456

Technical Details Unreal:

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes, demo

Number of Animations: 7, demo

Facial Blendshapes / Morph Targets: Yes (52)

Number of characters: 1 

Number of Materials: 6 

Material Instances: 64

Number of Textures: 35

Texture Resolutions: 4096×4096, 1024×1024

Technical Details Unity:    

Humanoid Rigged: Yes

Facial Blendshapes / Morph Targets: Yes (52)

Number of characters: 1 

Number of prefabs: 4

Number of Materials: 22

Number of Textures: 31

Texture Resolutions: 4096×4096, 1024×1024

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