Garbage & Debris Vol. 1 – UE4

52 Realistic photoscanned trash and garbage and 3 tiled materials to design scenarios of dirt and garbage. All objects have been modeled and tested to ensure perfect light baking and optimal performance.


  • PBR Materials
  • Photoscanned Textures


  • Texture Sizes: 4k
  • Scaled to Epic Skeleton: Yes
  • Collision: Automatically Generated
  • Vertex Count: PC: 80 – 60.000
  • LODs: Auto LODs
  • Number of Meshes: 67
    Number of Materials and Material Instances: 2 Master 31 Materials Instances.
  • Number of Textures: 87 Textures
  • Supported Development Platforms: PC.

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