Giraffe Masai Fur

Soft: Maya 2017 | Arnold 1.3.0.0

High detailed realistic giraffe model. Rare Masai version!

Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Fur, mane, tail and so on made by Maya XGen and also available as curves.
Hooves, eyes, gum, teeth and tongue are separated meshes.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

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POLYCOUNT: 33735 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 22880 polygons.

All other meshes (hooves, eyeballs, mouth, teeth) is 10855 polygons.

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TEXTURES: 8192×8192 JPG files.

Textures for:
– Body (8192×8192)
– Eye (512×512)

Texture types:
– Diffuse
– Normal
– Displacement
– Occlusion

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MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

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FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)

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FUR and HAIR

Made with Maya 2017 XGen.
For better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.

There is 5 differnt hair systems.
-Fur and Vibriss as groomable splines.
-Mane, Tail, Eyelashes as Guides based groom. (Guides as curves in Additional download files)

All 5 hair systems also available as curves in download section (Giraffe_ADD.rar) in .ma and .FBX formats.
Also in Giraffe_ADD.rar there is textures for fur, like color, density and displacement (product use little fur offset by texture).

(Fur of body and mane have Groom Bake modifer for better performance.
If you want to edit this descriptions, don’t forget to turn it off and choose in generate primitives – randomly acroos the surface)

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Model provided in the standart rigging pose.

NO PLUG-IN needed!

NO POSTWORK on this renders.

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