Goblin

Goblin Fighter Game Character
(PBR ready)

=== Maya scene ===

Character already set up with textures and materials and ready for render. Model was rendered by Arnold render
version 5.1.0.1

Model has 3 UV Island (Body,Eyes,Teeth/ Armor/ Sword/Shield) and each of them has 4 types of textures
with 4096×4096 and 2048×2048 (For low resolution)
demention included :

* BaseColor *
* Roughness *
* Metalness *
* Normal *

— Character has 3 different poses + T pose included
— Model already rigged and skinned with Maya 2018
— Driven keys set up for fingers and foot roll
— All of joints and rigg controllers hierarchy named
— Each pieces/ texture / material properly named

Texture format: PNG

=== FBX Format ===

Character exported as FBX format 2014/2015 Rigged

=== Character mesh ===

Polys: 17320
Verts : 16702

Model not intended for subdivision.

=== Real world scale ===

160 cm

Enjoy and have a nice day 😉

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