Granite|rock 03

The material created by photogrammetry has a realistic structure with all textures

Materials are prepared for all modern real-time engines, and with the help of EXR you can customize for any pipeline

Supports PBR workflows

Contents

Photogrammetry material methods
It`s 4×4 meters and 8192×8192 res
8 TGA textures 8192×8192 – 1024×1024 res 8bit
8 EXR textures 8192×8192 res 32bit
PBR Metallic format BaseColor, Normal, Roughness, Ao,Cavity and Height
Ready to be used in Unreal and Unity,Marmoset Toolbag

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