Greenwich Concrete Wall Clock

Greenwich Concrete Clock

  • All quad design.
  • All Textures created in Substance Painter and exported in 2K PBR formats.
  • Optimised mesh, all unnecessary edge loops removed.
  • Game ready – High poly game.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • Subdivision ready.
  • Animated Hands (at 30fps, 300 frames, 10 seconds to complete a 12 Hour cycle).
  • Highly detailed textures, including dirt build up, rusting and sanding marks.
  • modelled to real world scales,

Clock – 79.3cm tall, 79.3cm wide, 4.92cm deep

  • Fully and efficiently UV unwrapped.

Formats included

.Blend – Native

.FBX (Baked Animation)

.OBJ (No Animation)

Objects in each file format

  • Clock
  • Minute Hand
  • Hour Hand

Textures included in .png format.

Clock – 2K –

  • Diffuse
  • Roughness
  • Normal – (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic

Poly Counts (According to Blender inspection tools).

  • Face count: 2,396
  • Vert count: 2,535
  • Triangulated count: 4,792

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